AI Insights · Timothy · October 2021
Top 5 Third Person Games on Android in Belarus Q3 2021
In Q3 2021, the top 5 third-person games on Android in Belarus showed varied trends in downloads, revenue, and active users. Discover the performance insights for each game below.
Top 5 Third Person Games on Android in Belarus Q3 2021
During the third quarter of 2021, the top five third-person games on the Android platform in Belarus exhibited diverse patterns in terms of downloads, revenue, and active user engagement. Below, we delve into the performance metrics for each game, based on data from Sensor Tower.
World of Tanks Blitz
The game experienced fluctuations in weekly revenue, peaking at approximately $61.7K in the last week of September. Downloads saw a slight decline towards the end of the quarter, starting from around 4.1K in late June to about 3K by the end of September. Active users showed a positive trend, increasing from 92.6K to 98.5K over the quarter.
PUBG MOBILE
Weekly revenue for PUBG MOBILE varied, with a high point of $30.5K in the final week of September. Downloads peaked in mid-September at around 12.7K. Active users initially decreased from 122K in late June to 96.3K in early September but slightly recovered to 97.6K by the end of the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch saw a significant revenue spike in early September, reaching around $35.6K. Downloads experienced a decline, starting from 2.9K in late June to 3K by the end of September. Active users rose steadily, peaking at 68.1K in the last week of September.
Free Fire
Free Fire's revenue remained relatively stable, with minor fluctuations and a peak of approximately $3.6K in early August. Downloads peaked in late August at about 6.4K. Active users saw a decline from 177K in early August to 147.5K by the end of September.
Guns of Glory: Lost Island
The game showed consistent weekly revenue, maintaining around $2K, with a slight peak of $2.3K at the end of September. Downloads and active users remained steady, with a small peak in downloads of around 868 in mid-September, while active users reached a high of 3.2K in mid-September but declined to 2.5K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.